![]() ![]() However, the GameCube version is the more playable of the two versions. ![]() Spyro: Enter the Dragonfly is known to be a buggy and unfinished game no matter what console it is played on. But there are some lesser-known examples as well. It is well-known that Sonic Heroes is best on the GameCube, as it was developed with that console in mind and before Sonic Team was used to developing for the PS2 and Xbox. If someone recommends a multiplatorm game on GameCube, other people may say " so? That game is also on PS2 and/or Xbox" apparently not aware that the GameCube versions of some games have extra features and better performance. Melee, the Mario Party games, and the James Bond games. Wireless Controllers may be standard nowadays, but Nintendo was ahead of the game in the early 2000's.Ģ022 marks the 20th Anniversary of this incredible Controller.Ħ.Superior versions of many multiplatform games The Controller is perfect for multiplayer sessions with games such as Super Smash Bros. Some Wavebird Controller's have a frequency of 900 MHz, while others have a frequency of 2.4 GHz. Though some third-party wireless Controllers were released for the NES and SNES, the Wavebird was one of the earliest first-party Controllers coming out in 2002. It has a guaranteed range of twenty feet, but is actually capable of operating much farther away from the console than that. It runs on two AA Batteries, which last for about a hundred hours. Let's face it, the Wavebird is one of the greatest Controller's ever made. ![]() There are even some multiplatorm games where the GameCube versions allow four players and the PS2 versions don't, such as Rampage: Total Destruction and Pac-Man World Rally. Melee, F-Zero GX, Sonic Riders, James Bond games, TimeSplitters games, Rayman Arena, Tetris Worlds, Kirby Air Ride, Star Fox Assault, and Alien Hominid. ![]() Some examples are the Mario Party games, Super Smash Bros. Like the N64, the GameCube has many four-player games and doesn't require an adapter for this. The Broadband Adapter isn't compatible with the Wii either because, again, it lacks the required port. Double Dash!! also allows up to eight players each with their own TV and console, or sixteen player co-op with two TV's (split screen) and four GameCube's (sixteen Controller ports). Mario Kart: Double Dash!!, Kirby Air Ride, and 1080° Avalanche are compatible with the GameCube's Broadband Adapter, and have a LAN mode if you don't want to put up with split screen. Various nameplates were released in Japan such as Animal Crossing, Mario Kart: Double Dash!!, Mario Party 5, and Donkey Konga. If you open the disc cover and look underneath it, you'll see two clips that can be pressed to remove the nameplate. On the original DOL-001 model of the GameCube, the nameplate can be swapped. Universal Link Cables (MGB-010) or Universal Link Cable Sets (which contains a GBC Link Cable and original Game Boy Link Cable adapter) can also be used to connect the Four Player Adapter to three other Game Boy Player's. There is a Link Cable adapter (MGB-004) released in Japan that converts the original Game Boy Link Cable and Four-Player Adapter to a Game Boy Pocket plug, allowing either to connect to a Game Boy Pocket, Game Boy Color, Game Boy Advance, and yes even the Game Boy Player. Something that isn't too well-known is that the Game Boy Player is also compatible with Game Boy Pocket and Game Boy Color Link Cables, as well as other accessories since the shape of the plugs are almost the same as a Game Boy Advance Link Cable. You can also hook up a Game Boy Advance or Game Boy Advance SP to the GameCube using a GameCube-Game Boy Advance cable, and use them as Controllers. It is also compatible with most Game Boy accessories, such as the Game Boy Advance Link Cable, e-Reader, and Wireless Adapter. You can play Game Boy games on the GameCube with a variety of Controllers, including the Standard, Wavebird, Hori Digital, Mega Man X, and White Standard Controllers. The Game Boy Player allows you to play 99% of the games released for the original Game Boy, Game Boy Color, and Game Boy Advance on the GameCube. The REAL reasons why the GameCube is awesome: And it is not because of Super Monkey Ball (though those games certainly contribute). It is not because of its graphics capabilities (many of its games do hold up, though). It is not because of its smaller discs. The reason why it is still a great console is not just because of Super Smash Bros. This blog is about Nintendo's moderately successful but criminally underrated (so much so that Nintendo apparently regrets releasing it) sixth-generation console, the GameCube, and the REAL reasons why it is still an amazing console over twenty years after it was released and doesn't deserve all of the criticism it has received over the years. Hi there, and welcome to my first blog on Video Game Sage. ![]()
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